Document Type
Thesis
Date of Award
5-31-2025
Degree Name
Master of Science in Biomedical Engineering - (M.S.)
Department
Biomedical Engineering
First Advisor
Xianlian Alex Zhou
Second Advisor
Sergei Adamovich
Third Advisor
Jongsang Son
Abstract
Gait impairments arise from systemic diseases, age-related degeneration, musculoskeletal dysfunctions, or neurological conditions. While traditional rehabilitation can be effective, they often face challenges such as high costs, inaccessibility, and low patient engagement. To address these challenges, my work introduces a virtual reality-based rehabilitation (VRBR) system, integrating real-time motion and electromyographic (EMG) muscle activation feedback with a gamified virtual environment for enhanced adaptability and engagement. The system includes a custom-designed hip-exoskeleton that provides adaptive spring-like assistance or resistance, supporting both mobility-impaired users and strength training. Assistance levels can be tuned to match the user's progress. Additionally, a custom pressure insole was developed to estimate ground reaction forces using machine learning, supporting future exoskeleton and game feedback integration. A preliminary evaluation with five able-bodied participants was conducted under four conditions: no exoskeleton, exoskeleton without torque, assistive, and resistive modes, while engaging with the designed game. EMG, torque, and encoder data were collected, along with System Usability Scale (SUS), Visual Analog Scale (VAS), and game experience feedback. Results indicate high usability, strong engagement, and reduced peak muscle activation during assistance and increased activation during resistance. These findings support the VRBR system's potential for personalized, motivating, and adaptive gait rehabilitation.
Recommended Citation
Tohfafarosh, Mariya Huzaifa, "Gamified gait rehabilitation via real-time biofeedback and adaptive hip-exoskeleton control" (2025). Theses. 3172.
https://digitalcommons.njit.edu/theses/3172
Included in
Artificial Intelligence and Robotics Commons, Biomechanical Engineering Commons, Biomechanics Commons, Controls and Control Theory Commons, Rehabilitation and Therapy Commons, Robotics Commons
