Author ORCID Identifier
0000-0003-3621-0168
Document Type
Animation
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Publication Date
6-23-2023
Description
Figure 2.30: Determining the equation for the baseball function using the Quine-McCluskey algorithm: (a) Truth table for the function; (b) Table used by the Quine-McCluskey algorithm; (c) Generating prime implicants. The animation shows the pairwise comparison of terms 00 and 10 to generate -0, and 10 and 11 to generate 1-.
Recommended Citation
Carpinelli, John D., "Figure 2.30: Determining the equation for the baseball function using the Quine-McCluskey algorithm: (a) Truth table for the function; (b) Table used by the Quine-McCluskey algorithm; (c) Generating prime implicants." (2023). An Animated Introduction to Digital Logic Design - Animations. 17.
https://digitalcommons.njit.edu/dld-animations/17
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 4.0 International License.