A game theory perspective on requirement- based engineering design
Document Type
Syllabus
Publication Date
11-24-2017
Abstract
In the design of large-scale systems, component/subsystems are oftentimes designed by different design teams who utilize shared resources. Requirement-based engineering design is a common practice that allocates the shared resource to each design team and requires each component/subsystems to be designed within that resource limitation. This paper explores limitations and challenges of requirement-based engineering design. Specifically, we use noncooperative game theory to demonstrate that requirement-based engineering design results in suboptimal performance for the entire design project.
Identifier
85055214762 (Scopus)
ISBN
[9783319622163, 9783319622170]
Publication Title
Disciplinary Convergence in Systems Engineering Research
External Full Text Location
https://doi.org/10.1007/978-3-319-62217-0_63
First Page
901
Last Page
910
Recommended Citation
Yazdani, Soodabeh; Lin, Yen Ting; Cai, Wenbo; and Huang, Edward, "A game theory perspective on requirement- based engineering design" (2017). Faculty Publications. 9182.
https://digitalcommons.njit.edu/fac_pubs/9182
