A game theory perspective on requirement- based engineering design

Document Type

Syllabus

Publication Date

11-24-2017

Abstract

In the design of large-scale systems, component/subsystems are oftentimes designed by different design teams who utilize shared resources. Requirement-based engineering design is a common practice that allocates the shared resource to each design team and requires each component/subsystems to be designed within that resource limitation. This paper explores limitations and challenges of requirement-based engineering design. Specifically, we use noncooperative game theory to demonstrate that requirement-based engineering design results in suboptimal performance for the entire design project.

Identifier

85055214762 (Scopus)

ISBN

[9783319622163, 9783319622170]

Publication Title

Disciplinary Convergence in Systems Engineering Research

External Full Text Location

https://doi.org/10.1007/978-3-319-62217-0_63

First Page

901

Last Page

910

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