Audience Management Practices of Live Streamers on Twitch
Document Type
Conference Proceeding
Publication Date
6-17-2020
Abstract
Live streaming is a unique medium that merges different layers of communication by facilitating individual, group, and mass communication simultaneously. Streamers who broadcast themselves on live streaming platforms such as Twitch are their own media entity and have the challenge of having to manage interactions with many different types of online audiences beyond the translucent platform interfaces. Through qualitative interviews with 25 Twitch streamers, in this paper we share streamers' practices of discovering audience composition, categorizing audience groups, and developing appropriate mechanisms to interact with them despite geographical, technological, and temporal limitations. We discuss streamers' appropriation of real-time signals provided by these platforms as sources of information, and their dependence on both technology and voluntary human labor to scale their media entity. We conclude with design recommendations for streaming platforms to provide streamer-centric tools for audience management, especially for knowledge discovery and growth management.
Identifier
85090323699 (Scopus)
ISBN
[9781450379762]
Publication Title
Imx 2020 Proceedings of the 2020 ACM International Conference on Interactive Media Experiences
External Full Text Location
https://doi.org/10.1145/3391614.3393653
First Page
106
Last Page
116
Grant
1841354
Fund Ref
National Science Foundation
Recommended Citation
Wohn, Donghee Yvette and Freeman, Guo, "Audience Management Practices of Live Streamers on Twitch" (2020). Faculty Publications. 5217.
https://digitalcommons.njit.edu/fac_pubs/5217