Emergency planning as a continuous game

Document Type

Conference Proceeding

Publication Date

1-1-2006

Abstract

Currently there are serious problems with organizational abilities to plan the response to emergencies. This paper presents a fundamental premise that the use of a game employing competing human teams operating on a continuous asynchronous basis over long periods of time is the way to develop high confidence emergency plans within a given organization.

Identifier

84905495913 (Scopus)

ISBN

[9090206019, 9789090206011]

Publication Title

Proceedings of Iscram 2006 3rd International Conference on Information Systems for Crisis Response and Management

First Page

477

Last Page

486

Grant

0454081

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