Analysis of political conspiracy games: A case study
Document Type
Conference Proceeding
Publication Date
7-11-2003
Abstract
In this paper, a particular type of political game, one involving an attempt to hide a conspiracy, is analyzed. In classical game theory, parties or players have partly or completely conflicting interests. A game is developed, starting from an initial stage where the involved parties might not be in a conflict whatsoever. However with the development of the game, conflicts might arise and interests might diverge. This change can be reflected upon the game in subsequent stages with the introduction of fuzzy factors like global payoffs and motivation. The transition from an intial game to the final game using these fuzzy factors is demonstrated in this paper using the Watergate conspiracy affair as a case study.
Identifier
0038198646 (Scopus)
Publication Title
IEEE International Conference on Fuzzy Systems
First Page
1043
Last Page
1048
Volume
2
Recommended Citation
Banerjee, Amit, "Analysis of political conspiracy games: A case study" (2003). Faculty Publications. 14058.
https://digitalcommons.njit.edu/fac_pubs/14058