Developing a Virtual Simulation Game for eLearning
Document Type
Conference Proceeding
Publication Date
1-1-2003
Abstract
This case study describes interactive learning in an online environment in which technical communication students use a digital construction kit (OMEGA) to collaboratively design a product, write assembly instructions, and test another teams' work. It presents an example of using readily-available software, Microsoft Visio, in designing instructional projects. The theoretical framework (constructivism, engagement theory, and simulation) for the project is presented, followed by outcomes and lessons learned.
Identifier
0242424340 (Scopus)
Publication Title
IEEE International Professional Communication Conference
External Full Text Location
https://doi.org/10.1109/ipcc.2003.1245466
e-ISSN
21581002
ISSN
2158091X
First Page
43
Last Page
47
Recommended Citation
Coppola, Nancy W., "Developing a Virtual Simulation Game for eLearning" (2003). Faculty Publications. 14228.
https://digitalcommons.njit.edu/fac_pubs/14228
