Sensorimotor training in virtual reality: A review
Document Type
Article
Publication Date
9-7-2009
Abstract
Recent experimental evidence suggests that rapid advancement of virtualreality (VR) technologies has great potential for the development of novelstrategies for sensorimotor training in neurorehabilitation. We discuss whatthe adaptive and engaging virtual environments can provide for massive andintensive sensorimotor stimulation needed to induce brain reorganization.Second, discrepancies between the veridical and virtual feedback can beintroduced in VR to facilitate activation of targeted brain networks, whichin turn can potentially speed up the recovery process. Here we review theexisting experimental evidence regarding the beneficial effects of trainingin virtual environments on the recovery of function in the areas of gait,upper extremity function and balance, in various patient populations. Wealso discuss possible mechanisms underlying these effects. We feel thatfuture research in the area of virtual rehabilitation should follow severalimportant paths. Imaging studies to evaluate the effects of sensorymanipulation on brain activation patterns and the effect of various trainingparameters on long term changes in brain function are needed to guide futureclinical inquiry. Larger clinical studies are also needed to establish theefficacy of sensorimotor rehabilitation using VR in various clinicalpopulations and most importantly, to identify VR training parameters thatare associated with optimal transfer to real-world functional improvements. © 2009 - IOS Press and the authors. All rights reserved.
Identifier
69549130881 (Scopus)
Publication Title
Neurorehabilitation
External Full Text Location
https://doi.org/10.3233/NRE-2009-0497
ISSN
10538135
PubMed ID
19713617
First Page
29
Last Page
44
Issue
1
Volume
25
Grant
R01HD058301
Fund Ref
National Institute of Child Health and Human Development
Recommended Citation
Adamovich, Sergei V.; Fluet, Gerard G.; Tunik, Eugene; and Merians, Alma S., "Sensorimotor training in virtual reality: A review" (2009). Faculty Publications. 11965.
https://digitalcommons.njit.edu/fac_pubs/11965
