The (De-)evolution of Evolution Games: A Content Analysis of the Representation of Evolution Through Natural Selection in Digital Games
Document Type
Article
Publication Date
8-1-2016
Abstract
Given the diversity and complexity of education game mechanisms and topics, this article contributes to a theoretical understanding of how game mechanisms “map” to educational topics through inquiry-based learning. Namely, the article examines the presence of evolution through natural selection (ENS) in digital games. ENS is a fundamentally important and widely misunderstood theory. This analysis of ENS portrayal in digital games provides insight into the use of games in teaching ENS. Systematic database search results were coded for the three principles of ENS: phenotypic variation, differential fitness, and fitness heritability. Though thousands of games use the term evolution, few presented elements of evolution, and even fewer contained all principles of ENS. Games developed to specifically teach evolution were difficult to find through Web searches. These overall deficiencies in ENS games reflect the inherent incompatibility between game control elements and the automatic process of ENS.
Identifier
84963784386 (Scopus)
Publication Title
Journal of Science Education and Technology
External Full Text Location
https://doi.org/10.1007/s10956-016-9620-x
e-ISSN
15731839
ISSN
10590145
First Page
655
Last Page
664
Issue
4
Volume
25
Fund Ref
National Science Foundation
Recommended Citation
Leith, Alex P.; Ratan, Rabindra A.; and Wohn, Donghee Yvette, "The (De-)evolution of Evolution Games: A Content Analysis of the Representation of Evolution Through Natural Selection in Digital Games" (2016). Faculty Publications. 10348.
https://digitalcommons.njit.edu/fac_pubs/10348
